﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Wizard.Runtime
{

    using Wizard.Source;

    public class RunArgs
    {
        public RunResult RunResult;
        public IBlockSource Sub;
    }

    public class SubCompleteArgs
    {
        public SubCompleteResult SubCompleteResult;
        public IBlockSource Sub;
    }

    public class HibernateArgs
    {
        public HibernateResult HibernateResult;
    }

    public class UndoArgs
    {
        public UndoResult UndoResult;
    }

    public class UndoneArgs
    {
    }

    public class DiscardArgs
    {
    }

}
